“…For instance, Müller et al showed that interactivity can be recognized after less than three seconds using avatars [23]; however, their work considers users of various ages, without an in-depth analysis of children's behaviors. Similar limitations can be found in [8,17,18,33]. In the context of child-computer interaction, other facets of touchless gestural interaction have been investigated, mainly in order to understand the effect of such novel paradigm in learning activities [1,5,26], but also for gaming purposes [4,5,12].…”