2019
DOI: 10.1089/cyber.2018.0261
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Three-Dimensional Augmented Reality System for Balance and Mobility Rehabilitation in the Elderly: A Randomized Controlled Trial

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Cited by 39 publications
(100 citation statements)
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References 33 publications
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“…14 In a comparison between traditional fitness training and a 3D augmented reality training system (3D-ARS) in the rehabilitation of lower limb function and balance problems among elderly people, the 3D-ARS group showed a stronger healing effect. 15 Previous studies have shown promising results in the applications of VR among elderly people, but they mostly focused on using VR as a tool in medical treatments. As VR technologies and devices are becoming widely accessible, there is a need to study VR as a source of entertainment and information in everyday use.…”
Section: Introductionmentioning
confidence: 99%
“…14 In a comparison between traditional fitness training and a 3D augmented reality training system (3D-ARS) in the rehabilitation of lower limb function and balance problems among elderly people, the 3D-ARS group showed a stronger healing effect. 15 Previous studies have shown promising results in the applications of VR among elderly people, but they mostly focused on using VR as a tool in medical treatments. As VR technologies and devices are becoming widely accessible, there is a need to study VR as a source of entertainment and information in everyday use.…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, VR training has been mostly described for the upper limb [14,15], but also for the lower limb [16], balance and walking [17,18], as well as for perceptual/cognitive skills [19].…”
Section: Introductionmentioning
confidence: 99%
“…From the reviews, most studies had been conducted in Europe which is 15 studies [3][4][5][8][9][10][11][12][13][14][15][16][17][18][19] followed by USA which is nine studies [2], [20][21][22][23][24][25][26][27], Korea [28,29], and South East Asia [30][31][32][33] had been handled 3 studies respectively, while China has 2 studies [34,35] and Turkey [36] and Brazil [37] and Japan [38] had one paper respectively. The papers had been published in the early 2000s until the present.…”
Section: Fig 1 Selection Of Study Processmentioning
confidence: 99%
“…The previous study and investigation have shown that healthy and technology have close associated which means it important to help the user to improve or assist their daily routine. Another study that evaluates the augmented reality games as a supportive technology application that has been used for hand motor-impaired user [3], [15], [19], [28]. Besides that, there is a study that used another device which is exoskeleton technology for hand motor impaired users' [10], [4], [25], [27].…”
Section: Fig 1 Selection Of Study Processmentioning
confidence: 99%