2010
DOI: 10.1162/pres.19.3.253
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The Influence of Intelligent Characters on Users' Navigation Through a Three-Dimensional Virtual Environment

Abstract: Future interfaces will increasingly explore three-dimensional (3D) scenes that will have 3D virtual characters interacting with users. Currently, the characters' influence on users' navigation is not well known. The aim of our research is to study the potential of virtual characters in influencing users' decisions in 3D virtual environments. We implemented an art gallery where human-like characters, with some level of intelligence, can move about and communicate, trying to influence the user's path. When the u… Show more

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Cited by 5 publications
(1 citation statement)
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“…VR systems can model either an imaginary world or a real world in virtual environments (Bouras et al 2012, Martens andAntonenko 2012). One of the most complex tasks in these worlds is navigation (Pinho et al 2002, Souza et al 2010. Navigation is a core task in daily life and has inspired many studies in different areas.…”
Section: Introductionmentioning
confidence: 99%
“…VR systems can model either an imaginary world or a real world in virtual environments (Bouras et al 2012, Martens andAntonenko 2012). One of the most complex tasks in these worlds is navigation (Pinho et al 2002, Souza et al 2010. Navigation is a core task in daily life and has inspired many studies in different areas.…”
Section: Introductionmentioning
confidence: 99%