2009 IEEE Symposium on 3D User Interfaces 2009
DOI: 10.1109/3dui.2009.4811206
|View full text |Cite
|
Sign up to set email alerts
|

The influence of input device characteristics on spatial perception in desktop-based 3D applications

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
6
0

Year Published

2009
2009
2018
2018

Publication Types

Select...
5
4

Relationship

0
9

Authors

Journals

citations
Cited by 12 publications
(6 citation statements)
references
References 17 publications
0
6
0
Order By: Relevance
“…In [10] the authors evaluated the conventional humancomputer interfaces (i.e. mouse and keyboard) and the trackball-based 3D navigation and manipulation desktop devices, such as SpaceTraveller and Globefish in bi-manual configuration.…”
Section: User Interfaces For 3d Displaysmentioning
confidence: 99%
“…In [10] the authors evaluated the conventional humancomputer interfaces (i.e. mouse and keyboard) and the trackball-based 3D navigation and manipulation desktop devices, such as SpaceTraveller and Globefish in bi-manual configuration.…”
Section: User Interfaces For 3d Displaysmentioning
confidence: 99%
“…one that uses both hands. Indeed, there is evidence that shows bimanual techniques can produce faster performance [1] (due to task parallelisation and other cognitive benefits [18]), less errors [14], more proprioceptive cues [5] and improved comfort [3].…”
Section: Designmentioning
confidence: 99%
“…There are publications showing promising merits of dedicated 3D input devices over generally known desktop environment. For instance, [25] in their work sought to compare the interface of keyboard and mouse to SpaceTraveller and Globefish which are bi-manual environment which makes use of the 3D input devices in a spatial orientation. The tasks to be performed requires navigation in egocentric and exocentric viewpoint.…”
Section: Effect Of Human Computer Interaction On Learning Programmingmentioning
confidence: 99%