Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: The Future of Design 2014
DOI: 10.1145/2686612.2686646
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Natural 7DoF input for 3D navigation

Abstract: As newer technology allows easier collection and display of increasingly complex 3D data, the need for more userfriendly interfaces to navigate and interact with such data grows. At the same time, there has been a jump in the capabilities and availability of natural interaction hardware. Anticipating the convergence of these two trends, this paper argues from interaction axioms to derive AeroSpaceour interaction technique for 7DoF spatial navigation that elegantly ties together the principles of direct, simult… Show more

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Cited by 3 publications
(2 citation statements)
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“…Virtual reality (VR) headsets provide users with an immersive environment, and how to move in such an immersive environment has always been a problem worthy of study. With the development and commercialization of depth cameras, gesture-based VLTs such as using eye, 1 head, 2 hand, [3][4][5] or body movements 6,7 have become one of the research hotspots and have been implemented in many applications. [8][9][10] In gesture-based VLTs, the freehand-based VLT is a commonly used virtual locomotion interface, and there are several advantages when studying freehand-based VLTs.…”
Section: Introductionmentioning
confidence: 99%
“…Virtual reality (VR) headsets provide users with an immersive environment, and how to move in such an immersive environment has always been a problem worthy of study. With the development and commercialization of depth cameras, gesture-based VLTs such as using eye, 1 head, 2 hand, [3][4][5] or body movements 6,7 have become one of the research hotspots and have been implemented in many applications. [8][9][10] In gesture-based VLTs, the freehand-based VLT is a commonly used virtual locomotion interface, and there are several advantages when studying freehand-based VLTs.…”
Section: Introductionmentioning
confidence: 99%
“…However there has not been an equivalent improvement in the way in which users interact with the visualisations. Recognising that navigating a virtual world encompassing data at scales across many orders of magnitude requires a 7-dimensional representation of the view state, we have implemented our AeroSpace 7DoF interaction method [Stannus et al 2014] in a Geovisualisation testbed built around NASA's World Wind virtual globe software. Our approach expands the two-point touch method [Hancock et al ] to 3D with pinches replacing touches.…”
Section: Introductionmentioning
confidence: 99%