2022
DOI: 10.35194/jp.v11i1.2039
|View full text |Cite
|
Sign up to set email alerts
|

The Effect of STEAM in Mathematics Learning on 21st Century Skills: A Systematic Literature Reviews

Abstract: The development of a Science, Technology, Engineering, Art, and Mathematics (STEAM)-based learning approach that is implemented with interdisciplinary knowledge has now been widely used in learning and research in mathematics education. However, the use of learning methods and their influence on 21st century skills has not been fully described. To answer these problems, research is to investigate and interpret data on the development and use of appropriate methods in the implementation of STEAM, in particular … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
3
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
6

Relationship

0
6

Authors

Journals

citations
Cited by 6 publications
(7 citation statements)
references
References 0 publications
0
3
0
Order By: Relevance
“…Other STEAM-EDU-related disciplines within the scientific literature are peer interaction and problem solving, in which STEAM-EDU has a dominant influence [ 30 ]. In this sense, social development and project or team work enable real-world learning through inquiry, collaboration and positive communication in the classroom [ 31 , 32 , 33 , 34 ].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Other STEAM-EDU-related disciplines within the scientific literature are peer interaction and problem solving, in which STEAM-EDU has a dominant influence [ 30 ]. In this sense, social development and project or team work enable real-world learning through inquiry, collaboration and positive communication in the classroom [ 31 , 32 , 33 , 34 ].…”
Section: Introductionmentioning
confidence: 99%
“…Physical spaces, learning and emotional elements also influence academic results in schools [ 1 ]. However, the impact of collaboration and communication skills is still low [ 30 ]. To this fact, it must be added that in recent years, the relationship and interaction between pairs of students as a result of the COVID-19 pandemic have caused educational systems to accelerate the use of technologies to relate, inserting the R of reflective learning [ 11 ], that is, STREAM.…”
Section: Introductionmentioning
confidence: 99%
“…PRISMA guidelines help to improve the quality of reporting in synthesizing articles that have been published through systematic literature review. The past studies that applied PRISMA include Rahmanet al (2021); Pahmi et al (2022) as well as (bin Mohamed et al, 2022).…”
Section: Research Methodology Systematic Review Protocol -Prismamentioning
confidence: 99%
“…STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an interdisciplinary educational approach that integrates these subjects to promote holistic and creative learning (Haesen & Van De Put, 2018). In mathematics learning, this approach can help teachers improve students' problem-solving skills, metacognition abilities, and computational thinking skills (Bedar & Al-Shboul, 2020;Diego-Mantecon et al, 2021;Pahmi et al, 2022;Wahba et al, 2022). More than that, applying the STEAM approach can improve the quality of learning and make it more meaningful for students by bridging disciplines to understand-one of them-mathematical concepts (Liliawati et al, 2018).…”
Section: Infinitymentioning
confidence: 99%
“…Some past studies have attempted to utilize the Flip Flop model to improve students' understanding online as done by Ogawa (2018) and Stelovska et al (2016). Furthermore, some previous research has also utilized the STEAM model to improve students' understanding of mathematics learning (Ishartono et al, 2021;Martínez-Jiménez et al, 2022;Pahmi et al, 2022). Based on some of these previous studies, the author hypothesizes that integrating the Flip Flop and STEAM approach can improve students' understanding of the concept of composition functions.…”
Section: Hypothesesmentioning
confidence: 99%