2022
DOI: 10.3390/ejihpe12080071
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Impact of the Pandemic on STEAM Disciplines in the Sixth Grade of Primary Education

Abstract: The demand for professionals entering the labor market requires knowledge and disciplines in the areas of Science, Technology, Engineering, Art and Mathematics (STEAM). Schools are the first link to train competent students for today’s society. However, the pandemic has conditioned the teaching–learning methodologies based on promoting STEAM in educational centers, which is the reason that leads us to carry out this study. The main objective of the research is to evaluate the STEAM dimensions in the sixth grad… Show more

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Cited by 12 publications
(14 citation statements)
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References 64 publications
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“…In the results of the evolution of the main themes of Scratch-Edu, the link between "programming with visual blocks" and "curriculum" was found according to [39]. Programming using visual blocks allows for solving problems in a transversal way linking competences from different areas [21], contrary to the textual programming language, which is considered more difficult in education according to [87]. In addition, the results of the P3 cluster include that through technology with Scratch projects, these projects are related to all STEM disciplines, namely, science, engineering and mathematics and, in addition, to STEAM by relating to creativity, which in the words of [33] is linked to art.…”
Section: Discussionmentioning
confidence: 99%
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“…In the results of the evolution of the main themes of Scratch-Edu, the link between "programming with visual blocks" and "curriculum" was found according to [39]. Programming using visual blocks allows for solving problems in a transversal way linking competences from different areas [21], contrary to the textual programming language, which is considered more difficult in education according to [87]. In addition, the results of the P3 cluster include that through technology with Scratch projects, these projects are related to all STEM disciplines, namely, science, engineering and mathematics and, in addition, to STEAM by relating to creativity, which in the words of [33] is linked to art.…”
Section: Discussionmentioning
confidence: 99%
“…In P3, the driving themes of this study are implementation and curriculum, in line with [39,79], which considers it necessary to introduce subjects or areas related to information and communication technology (ICT) or computer science in education that develop programming skills from an early age. In addition, Scratch-EDU is a tool associated with emerging terms in recent years in the scientific field of collaboration and constructionist learning that is being developed in Classrooms of the Future as established by [21,29].…”
Section: Discussionmentioning
confidence: 99%
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“…Which is very important for his own future life and the future of the country. STEAM is a holistic education that integrates science, Technology, Engineering, Art and mathematics as an interdisciplinary learning model that can stimulate inquiry and creative thinking [13].…”
Section: History Of Steam Pedagogymentioning
confidence: 99%