2020
DOI: 10.1088/1742-6596/1491/1/012060
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“Tempera-Tour”: Developing an Alternative Comic as Media Learning for Temperature and Heat Topics Through Traveling Story

Abstract: This study aims to develop comics on the theory of temperature and heat by incorporating the traveling storyline in its delivery. Comics are designed to be used as physics learning media for class XI high school. This development consists of four stages, namely: define, design, develop, and disseminate. The defining phase is carried out a need’s analysis to determine the urgency of the additional physics learning media in the form of comics. The design stage is in the form of compiling the comic storyline. The… Show more

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Cited by 12 publications
(13 citation statements)
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References 7 publications
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“…By the concept of writing story content that includes adventure accompanied by problems, Tempera-Tour comics have goals and theories that are in line with this digital comic media. However, the digital comics in this study have different and more varied difficulty levels than the comics of Siswoyo, Mustokoweni, & Muliyati (2020).…”
Section: Figure 3 Average Percentage Of Digital Comic Validation Test Resultsmentioning
confidence: 94%
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“…By the concept of writing story content that includes adventure accompanied by problems, Tempera-Tour comics have goals and theories that are in line with this digital comic media. However, the digital comics in this study have different and more varied difficulty levels than the comics of Siswoyo, Mustokoweni, & Muliyati (2020).…”
Section: Figure 3 Average Percentage Of Digital Comic Validation Test Resultsmentioning
confidence: 94%
“…It is necessary to compare it with previous studies on temperature and heat material using learning support media. Regarding a study conducted by Siswoyo, Mustokoweni, & Muliyati (2020), the learning media used in this study have some similarities, specifically the utilization of comic media with adventure storylines. By the concept of writing story content that includes adventure accompanied by problems, Tempera-Tour comics have goals and theories that are in line with this digital comic media.…”
Section: Figure 3 Average Percentage Of Digital Comic Validation Test Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…Learning requires learning media that provide a stimulus to increase real imagination. Digital comic media can provide imagination that continues to develop according to students' cognitive abilities and connects existing knowledge with new knowledge (Samanci, 2010;Sheu & Chu, 2017;Siswoyo & G Mustokoweni, 2020;Tekle-Haimanot et al, 2016). In detail, developing digital comic media aims to improve students' communication skills.…”
Section: Discussionmentioning
confidence: 99%
“…This development research uses a 4-D (Four-D model) development design model developed by Thiagarajan (1974) (Hobri, Murtikusuma, & Hermawan, 2019;Siswoyo, Mustokoweni, & Muliyati, 2020;Yuliana, Wiryawan, & Riyadi, 2018). This research used 4-D models as it is systematic and best suited to be applied in the development of learning media in the form of e-comic.…”
Section: Methodsmentioning
confidence: 99%