5th International Conference on Intelligent Systems Design and Applications (ISDA'05) 2005
DOI: 10.1109/isda.2005.88
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Swarm-based sequencing recommendations in e-learning

Abstract: Open and distance Learning (ODL)

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Cited by 24 publications
(10 citation statements)
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References 15 publications
(11 reference statements)
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“…The Learning Path produced by the system was: HTML Basis, Line Breaks, Paragraphs, Ordered List, Unordered List, Headings. In this execution example a Cognitive State was used with every concept associated with the value h0, 0i and a Learning Preferences module with default values for the preferred learning categories (5). Note that, despite the fact that Text Formatting is atomic (see Definition 2, Sect.…”
Section: A Case Studymentioning
confidence: 99%
See 1 more Smart Citation
“…The Learning Path produced by the system was: HTML Basis, Line Breaks, Paragraphs, Ordered List, Unordered List, Headings. In this execution example a Cognitive State was used with every concept associated with the value h0, 0i and a Learning Preferences module with default values for the preferred learning categories (5). Note that, despite the fact that Text Formatting is atomic (see Definition 2, Sect.…”
Section: A Case Studymentioning
confidence: 99%
“…Koper et al [5,25] emulate the behaviour of a swarm of insects which are able to self-organize a path by means of the aggregation of multiple pheromone tracks. In fact, the authors propose to represent in a transition matrix the most frequent transitions made by previous learners from every LO A to every LO B of the system's repository.…”
Section: Introductionmentioning
confidence: 99%
“…These theories have been applied in Social Navigation systems [22,55] to guide people such as learners, to relevant information using the data from previous interactions with the system. Unlike these approaches, which suggest that the user follow trails taken by the majority, in the Implicit Culture approach the user's actions are compared with actions of the whole community and not necessarily the most popular ones are suggested.…”
Section: Swarm Intelligencementioning
confidence: 99%
“…This property can be very useful for virtual learning. In a virtual learning environment considered by [17], learners' interactions with learning resources and activities are recorded automatically as they progress through a body of knowledge. The time stamping of these interactions allows learning sequences to be identified which can be processed and aggregated to derive a given "pheromone strength" favoring paths along which more learners have been successful.…”
Section: Exploring Emergence For Virtual Learningmentioning
confidence: 99%