2005
DOI: 10.1007/11590323_3
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Squidball: An Experiment in Large-Scale Motion Capture and Game Design

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Cited by 9 publications
(3 citation statements)
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“…Cinematrix allows an audience to interact with interactive games via red/green colored paddles [9]; Interactive Audience Participation allows audiences to collaboratively control on-screen video games by leaning and other gestures [32]; and Squidball tracks the 3D location of large inflated balls over an audience to affect interactive projected games [5].…”
Section: Interactive Gamesmentioning
confidence: 99%
“…Cinematrix allows an audience to interact with interactive games via red/green colored paddles [9]; Interactive Audience Participation allows audiences to collaboratively control on-screen video games by leaning and other gestures [32]; and Squidball tracks the 3D location of large inflated balls over an audience to affect interactive projected games [5].…”
Section: Interactive Gamesmentioning
confidence: 99%
“…Our motion capture system opens up a range of new application areas for computer games. One such class of applications is Squidball that is a real-time interactive game using motion capture technology [1]. It traces the balloons' spatial location to facilitate interaction between players and balloons for a cooperative and energetic game.…”
Section: Introductionmentioning
confidence: 99%
“…Especially for CGG, it is necessary to develop an interface to track the simultaneous motion of multiple players. There have been several academic experiments with the purpose of developing a motion based game system with a large audience in various public spaces such as a theatre or outdoor area [9]- [11]. These problems are mainly related to how to balance the collective purposefulness and individual desire.…”
Section: Related Workmentioning
confidence: 99%