2014 International Conference on Virtual Systems &Amp; Multimedia (VSMM) 2014
DOI: 10.1109/vsmm.2014.7136674
|View full text |Cite
|
Sign up to set email alerts
|

Sound propagation in 3D spaces using computer graphics techniques

Abstract: Sound propagation in 3D spaces is governed by similar physical principles as light. As a result, sound rendering in a 3D virtual environment can benefit from methods developed for graphics rendering and vice versa. In this review, we provide an overview of methods used for sound rendering that share concepts and techniques with graphics rendering. Firstly we describe geometrical propagation techniques where the computations are based on ray theory similar to ray tracing techniques in computer graphics. Secondl… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
8
0

Year Published

2015
2015
2023
2023

Publication Types

Select...
3
2
1

Relationship

1
5

Authors

Journals

citations
Cited by 8 publications
(8 citation statements)
references
References 61 publications
(68 reference statements)
0
8
0
Order By: Relevance
“…30 A literature review focused on computer graphics techniques applied to room acoustic modeling was published in 2014 by Charalampous and Michael. 31 …”
Section: B Early Historymentioning
confidence: 99%
“…30 A literature review focused on computer graphics techniques applied to room acoustic modeling was published in 2014 by Charalampous and Michael. 31 …”
Section: B Early Historymentioning
confidence: 99%
“…This appears because the more distant a ray has traveled, the more sampling artifacts will occur. As a result, many rays are computed that will never reach the listener [7], [72].…”
Section: Ray Tracingmentioning
confidence: 99%
“…During the algorithm firstly, polygons are detected, secondly, the original beam is clipped to delete the shadow region, thirdly, a transmission beam is constructed to match the shadow region, fourthly, a reflection beam is produced by mirroring the transmission beam over the polygon's plane, and finally conceivably other beams are created in order to model other types of scattering (see Fig. 4) [9], [72]. To review, there is a considerable amount of literature on this algorithm and especially if it is combined with another method of sound propagation.…”
Section: Beam Tracingmentioning
confidence: 99%
See 2 more Smart Citations