2018
DOI: 10.9781/ijimai.2018.06.001
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Spatial Sound Rendering – A Survey

Abstract: Simulating propagation of sound and audio rendering can improve the sense of realism and the immersion both in complex acoustic environments and dynamic virtual scenes. In studies of sound auralization, the focus has always been on room acoustics modeling, but most of the same methods are also applicable in the construction of virtual environments such as those developed to facilitate computer gaming, cognitive research, and simulated training scenarios. This paper is a review of state-of-the-art techniques th… Show more

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Cited by 12 publications
(15 citation statements)
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“…Generally, strategies for numerically evaluating sound propagation can be grouped into wave-based and geometric-based approaches: The underlying wave equation can be solved by classical methods, e.g., the finite element method and boundary element method [20,21]. This is especially useful to evaluate low frequency effects, such as diffraction.…”
Section: Related Workmentioning
confidence: 99%
“…Generally, strategies for numerically evaluating sound propagation can be grouped into wave-based and geometric-based approaches: The underlying wave equation can be solved by classical methods, e.g., the finite element method and boundary element method [20,21]. This is especially useful to evaluate low frequency effects, such as diffraction.…”
Section: Related Workmentioning
confidence: 99%
“…A detailed review of these methods is beyond the scope of this paper. However, a detailed overview is available by [Lakka et al 2018].…”
Section: Refractionmentioning
confidence: 99%
“…Therefore, it is necessary that the sound field in a 3D space be computed, and thus from the physical/algorithmic point of view, sound propagation techniques must be used to simulate the sound waves as they travel from each source to the listener by taking into account the interactions with various objects in the scene [12]. In other words, spatial sound rendering in a VE goes far beyond traditional stereo and surround sound techniques through the estimation of physical attributes which are involved in sound propagation [13]. Phenomena such as surface reflection, diffusion, reverberation, as well as wave phenomena (interference, diffraction) can be included in the formation of spatial impressions within a virtual 3D scene.…”
Section: Spatial Sound Technologymentioning
confidence: 99%