“…When examining the contribution of virtual applications in education, it is found that students' motivation increases and enduring learning is enabled (Kayabaşı, 2005;Yıldırım & Tahiroğlu, 2012;Çalışkan et al, 2016;Altınbay & Gümüş, 2020), that it has positive effects on cognitive and affective learning outcomes (Demirboğa, 2010), that it creates a fun. students find the activities related to the virtual museums useful (Ermiş, 2010), it will create a fun learning environment and help to learn (Shim et al, 2003), increase the interest level of students, facilitate learning historical facts and allow the use of first-hand resources in learning environments (Ergüven, 2016), have a positive impact on students' academic successes (Koca & Daşdemir, 2018), successful museum experiences are experienced with virtual tours and new meanings can be added to real museum experiences (Çolak, 2006). In the research conducted by Turgut (2015), it was discovered that in classes where virtual museums and active teaching techniques are utilized, students also bring their emotions into the learning activities, they empathize with certain people through the objects, and they feel as though they are in the real museum, they are more active, willing, and attentive in class, they can learn by seeing, and learning is made easier and more long-lasting through the use of different sensory organs.…”