2020
DOI: 10.1145/3415243
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Sketchy: Drawing Inspiration from the Crowd

Abstract: In-person user studies show that designers draw inspiration by looking at their peers' work while sketching. To recreate this behavior in a virtual environment, we developed Sketchy, a web-based drawing application where users sketch in virtual rooms and use the "Peek" functionality to gain ideas from their peers' sketches in real-time. To assess if "Peek" supports individual creativity through finding inspiration, students from a Human-Computer Interaction class sketched user interface design tasks in two stu… Show more

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Cited by 18 publications
(11 citation statements)
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“…DLA integrates a user's voting history across a dataset to reweight their binary labels to reduce the overall user bias when aggregating labels to create ground-truth labels. We study and compare DLA against majority voting on an public real-world dataset of highly subjective data [74]. Taken together, our experiments suggest that DLA shows better characterization of the labeled items and results in significant improvements over majority voting based on several performance metrics; see Figure 2.…”
Section: Introductionmentioning
confidence: 82%
See 1 more Smart Citation
“…DLA integrates a user's voting history across a dataset to reweight their binary labels to reduce the overall user bias when aggregating labels to create ground-truth labels. We study and compare DLA against majority voting on an public real-world dataset of highly subjective data [74]. Taken together, our experiments suggest that DLA shows better characterization of the labeled items and results in significant improvements over majority voting based on several performance metrics; see Figure 2.…”
Section: Introductionmentioning
confidence: 82%
“…These traits of labeling behavior are particularly critical when labeling subjective data since complete label agreement towards a given item happens very rarely [25]. For example, while it can be trivial to identify whether a picture contains some object, subjective tasks can become incredibly difficult, such as determining if a sketch is inspirational [74] or identifying if a human face is real or artificial [3].…”
Section: Introductionmentioning
confidence: 99%
“…from mouse to digital pen or touchscreen would be a first step. It is reported that mood and visual stimulus can affect the creativity of outcomes from a 6-3-5 activity [8], and the suggested changes would encourage more creative outcomes. The low sample size of the students who had used 6-3-5 before impacted the results.…”
Section: Future Development Of the 6-3-5 Online Toolmentioning
confidence: 99%
“…However, the novelty of the concepts is questionable and significantly less concepts are generated by team members than with physical 6-3-5. Sketchy [8] is a digital design tool that allows designers to draw ideas on their own mobile or computer device individually, but they can be inspired by other collaborators using a 'peek' feature. 'Peek' allows a design team member to quickly watch another team member who is also drawing in real-time.…”
Section: Introductionmentioning
confidence: 99%
“…The collection and curation of design examples, or sources serving as a starting point to influence a final design (Eckert and Stacey, 2000), is an important aspect of creative design practice and ideation (Herring et al, 2009;Stolterman, 2008). Designers traditionally seek inspiring design examples from external sources, such as design magazines, books, websites, as well as from colleagues and other peers' work (Gonçalves et al, 2014;Vasconcelos and Crilly, 2016;Wallace et al, 2020). They take breaks and change environments to incubate new ideas and obtain distance from solutions at hand.…”
Section: Introductionmentioning
confidence: 99%