2023
DOI: 10.1186/s40594-023-00417-8
|View full text |Cite
|
Sign up to set email alerts
|

Short-term effects of a classroom-based STEAM program using robotic kits on children in South Korea

Abstract: Background Despite the recent emphasis on technology and engineering in early childhood education, the importance of teaching relevant concepts in early education has been underappreciated in South Korea. This study examined the feasibility and efficacy of a science, technology, engineering, art, and mathematics (STEAM) program integrated into the national curriculum in a Korean early childhood education setting. Children aged 5–6 years (231 girls and 219 boys; treatment group: 334 children; co… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
1
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
5
1
1

Relationship

0
7

Authors

Journals

citations
Cited by 16 publications
(3 citation statements)
references
References 77 publications
0
1
0
Order By: Relevance
“…The CThink4CS 2 Module employs ionic cards to develop ionic equations rather than Scratch cards (Monjelat & Lantz-Andersson, 2020) and board game cards (Kuo & Hsu, 2020). According to Sung et al (2023), Bebras cards are intended to help students develop their CT skills while also introducing them to more advanced computing concepts. The unplugged activities of CThink4CS 2 Module are cost-effective because they utilize cards and other common classroom supplies, such as paper, pencils, and markers (Delal & Oner, 2020;Saxena et al, 2020).…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The CThink4CS 2 Module employs ionic cards to develop ionic equations rather than Scratch cards (Monjelat & Lantz-Andersson, 2020) and board game cards (Kuo & Hsu, 2020). According to Sung et al (2023), Bebras cards are intended to help students develop their CT skills while also introducing them to more advanced computing concepts. The unplugged activities of CThink4CS 2 Module are cost-effective because they utilize cards and other common classroom supplies, such as paper, pencils, and markers (Delal & Oner, 2020;Saxena et al, 2020).…”
Section: Discussionmentioning
confidence: 99%
“…In the LEGO robotics program, male students focused more on the operational aspects of robot assembly and coding, whereas female students emphasized group dynamics (Ardito et al, 2020). Nonetheless, other studies indicated that gender did not influence the CT skills of male and female students (Chongo et al, 2020;Sirakaya, 2020;Sung et al, 2023). To identify disparities between male and female students, it is necessary to perform comparisons between genders that are inconsistent in CT.…”
Section: Introductionmentioning
confidence: 99%
“…Therefore, in order to align with the current practice in the STEM education community which often employ the term gender and gender biases when actually gathering and analysing binary or biological sex data (e.g. Jensen et al, 2023;Malespina and Singh, 2023;Sung et al, 2023), we maintain the term gender, gender-biases and gendergaps when referring to our data and our analyses. 3.2 Results -The impact of teaching CS on student learning 3.2.1 Student learning and the influence of gender and when the test was taken (study 1a)…”
Section: Analysis Methodologymentioning
confidence: 99%