The use of games and simulation has now spread as a teaching support tool of engineering. This article aims to discuss this reality and this need, presenting as proposed a didactic game in a signature's factory. From this, it was suggested that the participants involved modify the simulated factory environment through the knowledge acquired during the factory design discipline and layout. Various topics related to Production Engineering were addressed, such as layout, Takt time (TT), standardization of processes, elimination of waste and activities that add / do not add value. As a result, it was possible to see, among many things, the significant improvement in the understanding and assimilation of theoretical concepts by the participants. With the practice of simulation one can demonstrate and experience possible cases and difficulties they face on a daily basis within the factory environment.
KeywordsEducational dynamics. Layout. Takt time. Kaizen. Production engineering. In the last sections, the results of activity and a satisfaction survey that was applied to the participants are discussed, and the final considerations of work are presented.