2010 8th IEEE Workshop on Embedded Systems for Real-Time Multimedia 2010
DOI: 10.1109/estmed.2010.5666988
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Process variation aware transcoding for low power H.264 decoding

Abstract: Transcoding is commonly used in media servers to adapt video bitstreams to capabilities and specifications of the receiving playback devices or the transmission network channel in between. Primary adjustments are done on the video format, the resolution and the bitrate. In this paper we propose utilizing transcoding as a means of converting a regular standard video bitstream to a standard video bitstream that is also aware of power-reliability characteristics of the target decoder device with main focus on pro… Show more

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Cited by 4 publications
(3 citation statements)
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“…DVFS can also be used for decreasing the memory energy consumption. For example, Amiri et al [162] proposed a transcoding scheme to generate H.264 streams that are tolerant to defective memory cells of the decoding buffer. In this way energy saving is enabled through voltage scaling on the memories.…”
Section: ) Content Delivery-related Solutionsmentioning
confidence: 99%
“…DVFS can also be used for decreasing the memory energy consumption. For example, Amiri et al [162] proposed a transcoding scheme to generate H.264 streams that are tolerant to defective memory cells of the decoding buffer. In this way energy saving is enabled through voltage scaling on the memories.…”
Section: ) Content Delivery-related Solutionsmentioning
confidence: 99%
“…Baker et al [27] proposed a solution to generate H.264 compressed streams with low priority macroblocks that can be ignored by the decoder based on the user preferences, in order to reduce the CPU workload and the associated power consumption through DVFS. Amiri et al [28] proposed a transcoding scheme to generate H.264 streams that are tolerant to defective memory cells of the decoding buffer, enabling power saving through voltage scaling on the memories. This solution has good power saving potential, as memories increase their share of the mobile device power consumption with the shift towards System-on-Chips (SoCs).…”
Section: A Multimedia Content Adaptationmentioning
confidence: 99%
“…Various power saving techniques were proposed for the particular case of multimedia streaming to mobile devices over Wireless LANs. Depending on where the battery power is mainly saved, these techniques can be classified in: reception-related techniques that aim to reduce the power consumption of the wireless network card [12], decodingrelated techniques that aim to reduce the power consumption of the CPU [13] and memory [14], and playing-related techniques that mainly focus on the device display [15].…”
Section: B Battery Power Savingmentioning
confidence: 99%