2022
DOI: 10.1016/j.abrep.2022.100419
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Problem gaming and suicidality: A systematic literature review

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Cited by 13 publications
(20 citation statements)
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References 46 publications
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“…Also, it has been found that gaming genres (e.g., MMORPGs) have been significantly associated with the severity of IGD symptom (persistence), 8 and it has also been proposed that gaming characteristics might act as mediators in the relationship between problem gaming and suicidality. 4 , 9 …”
Section: Gaming Type and Genre As Important Mediators Of Desirable An...mentioning
confidence: 99%
See 1 more Smart Citation
“…Also, it has been found that gaming genres (e.g., MMORPGs) have been significantly associated with the severity of IGD symptom (persistence), 8 and it has also been proposed that gaming characteristics might act as mediators in the relationship between problem gaming and suicidality. 4 , 9 …”
Section: Gaming Type and Genre As Important Mediators Of Desirable An...mentioning
confidence: 99%
“… 4 , 10 , 33 50 Seven commented on the lack of definition/description of “gaming disorder” in the articles as a concern or limitation. 4 , 10 , 35 , 36 , 38 , 39 , 42 Four articles recommended having a definition/description of “gaming disorders” in future studies. 10 , 36 , 38 , 42 …”
Section: Has “Gaming” Been Defined In Peer-reviewed Publications?mentioning
confidence: 99%
“…Previous studies have indicated various variables that predict and/or are associated with gaming addiction, including attention-deficit/hyperactivity disorder (ADHD), obsessive-compulsive disorder (OCD), anxiety and depression (Andreassen et al, 2016), social anxiety (Karaca et al, 2020), low self-esteem (Kim et al, 2022), interpersonal competence (Lee et al, 2019), relationship problems and relationship problems, and hostile family environment (Sela et al, 2020). In addition, social skill deficits (Mun & Lee, 2022), social and psychological isolation (Young, 2009), perceived stress (Rajab et al, 2020), suicidality (Erevik et al, 2022), and aggressive behaviors (McInroy & Mishna, 2017) have been reported among individuals who develop gaming addiction.…”
Section: Introductionmentioning
confidence: 99%
“…Suicide includes suicidal ideation, attempted suicide, and death by suicide [ 1 ]. Suicidal ideation, defined as “thinking, contemplating, or planning suicide” [ 2 ], is considered an important risk factor for suicide [ 3 ]. It is the third leading cause of adolescent death [ 4 ].…”
Section: Introductionmentioning
confidence: 99%
“…A meta-analysis study that included 25 studies found that suicidal ideation was significantly higher in internet addicts than non-internet addicts [ 13 ]. A more recent meta-analysis that included 12 studies found a link between problematic play and suicidal ideation [ 2 ]. Social learning theory suggests that suicide is a learned problem-solving style [ 14 ].…”
Section: Introductionmentioning
confidence: 99%