2016
DOI: 10.4108/eai.27-6-2016.151520
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Preface to the Special Issue on Immersive Environments: Challenges, Research and New Developments

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Cited by 2 publications
(2 citation statements)
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“…Teaching materials that are designed not to suit the needs, environmental conditions, characteristics of students and have not used the technological characteristics of students and have not used technology. In line with a study from [7] mentioned that the use of technology in the learning process is relevant, it can enhance the learning experience, encourage participation, collaboration, creativity, and involvement. Therefore, to achieve the expected goals, there is a need to manage the learning process through teaching material of electronic module that further activates students.…”
Section: Introductionmentioning
confidence: 57%
“…Teaching materials that are designed not to suit the needs, environmental conditions, characteristics of students and have not used the technological characteristics of students and have not used technology. In line with a study from [7] mentioned that the use of technology in the learning process is relevant, it can enhance the learning experience, encourage participation, collaboration, creativity, and involvement. Therefore, to achieve the expected goals, there is a need to manage the learning process through teaching material of electronic module that further activates students.…”
Section: Introductionmentioning
confidence: 57%
“…Mobile mixed reality is part of what has become popularly termed immersive reality (Peña-Rios et al, 2016), encompassing a continuum from augmented reality to virtual reality. MMR is part of long established education strategies that include simulation as an established educational methodology utilised particularly in healthcare higher education (Kaufman, 2010, Laschinger et al, 2008.…”
Section: Introductionmentioning
confidence: 99%