2018
DOI: 10.2196/games.9944
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Potential of an Interactive Drug Prevention Mobile Phone App (Once Upon a High): Questionnaire Study Among Students

Abstract: BackgroundIn recent years, drug prevention networks and drug education programs have started using Web-based or mobile phone apps as novel prevention tools, testing their efficacy compared with face-to-face prevention.ObjectiveThe aim of this study was to assess the potential of an interactive app called Once Upon a High (VoltEgySzer).MethodsThe app approaches drug prevention from 6 different aspects, and it addresses youngsters with 6 different modules: (1) interactive comics/cartoons, telling stories of reco… Show more

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Cited by 66 publications
(14 citation statements)
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“…36 Likewise, the existence of studies in which mobile applications have been shown to be useful in reducing prevalence show the usefulness of tools such as "health education" in this problem. 37 As for the consumer profile, it is closely linked to the masculine gender and sport. There are studies that have demonstrated the presence of ergogenic effect and greater vigour during the exercise or sport, which could explain the success of this type of EDs in the field of sport added to the aggressive marketing campaigns.…”
Section: Discussionmentioning
confidence: 99%
“…36 Likewise, the existence of studies in which mobile applications have been shown to be useful in reducing prevalence show the usefulness of tools such as "health education" in this problem. 37 As for the consumer profile, it is closely linked to the masculine gender and sport. There are studies that have demonstrated the presence of ergogenic effect and greater vigour during the exercise or sport, which could explain the success of this type of EDs in the field of sport added to the aggressive marketing campaigns.…”
Section: Discussionmentioning
confidence: 99%
“…The last three studies are conducted between 2018 and 2019, two of them published in Canada and the most recent in the United States. Kapitány-Fövény et al [52] presented an interactive application that focuses on the prevention of psychoactive substance use by developing six modules: (1) interactive comics/cartoons, telling recovery stories; (2) quiz game; (3) role play; (4) introduction of psychoactive drugs; (5) information on the somatic and psychological effects of psychoactive substances; (6) list of available treatment units, rehabilitation and self-help groups in Hungary. Zhu et al [53] concluded that computerized cognitive therapy helps cognitive impairment and impulse control of patients with substance use disorder and invited them to continue with this research line for the understanding of the underlying brain mechanisms of cognitive therapy.…”
Section: Neuropsychological Rehabilitation For Addictionsmentioning
confidence: 99%
“…Os trabalhos desenvolvidos por tecnologia da informação têm mudado o foco das pessoas também para a medicina preventiva. Métodos diagnósticos e de acompanhamento de pacientes utilizando aplicativos de acesso remoto tem se tornado grandes aliados em tratamento de pacientes em diferentes áreas (9,10,16). Tal fato pode ser evidenciado nesse estudo, onde o aplicativo desenvolvido tem como missão o uso da tecnologia no auxílio a correta utilização de MIP, e consequente redução de PRM e melhora da qualidade de vida de pacientes.…”
Section: Raramenteunclassified