“…One of the pioneering efforts at children's computing was the Logo language, created by Seymour Papert (1993) to help teach (Williams et al, 2005); context-enhanced mobile messaging (Jung, Persson, & Blom, 2005); deception (Hancock, Thom-Santelli, & Ritchie, 2004) Civil society Informatics design (Walker & Dearden, 2005), participation (Kavanaugh, Carroll, Rosson, Reese, & Zin, 2005) Underserved populations…”