2015
DOI: 10.1016/j.socec.2014.10.005
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On the nature of pessimism in taking and giving games

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Cited by 13 publications
(14 citation statements)
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“…This sensitivity is in line with experiments allowing for giving and taking simultaneously, meaning that subjects are sensitive to extending the choice set towards the possibility of taking endowment from the other player [4,5,34,45,46]. However, studies for which choice options remain isomorphic in GIVE and TAKE, as in this experiment, mostly find no difference between GIVE and TAKE [3,[6][7][8][9]13]. Regarding the hypothesized effects of larger allocation to the recipient in TAKE, this is not confirmed.…”
supporting
confidence: 64%
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“…This sensitivity is in line with experiments allowing for giving and taking simultaneously, meaning that subjects are sensitive to extending the choice set towards the possibility of taking endowment from the other player [4,5,34,45,46]. However, studies for which choice options remain isomorphic in GIVE and TAKE, as in this experiment, mostly find no difference between GIVE and TAKE [3,[6][7][8][9]13]. Regarding the hypothesized effects of larger allocation to the recipient in TAKE, this is not confirmed.…”
supporting
confidence: 64%
“…By varying the recipient from unknown individuals to a charity, Grossman & Eckel [7] show that in the case of a donation to a charity, the initial allocation of the endowment does not affect behavior. In a further experiment Smith [8] finds that the social framing of strategies affects participants' beliefs about the decisions of others. The allocation decisions, however, remain unaffected by the framing.…”
Section: Introductionmentioning
confidence: 99%
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“…Some studies have found that including a take action in the dictator game caused dictators to behave more selfishly (Bardsely, 2008;Krupka & Weber, 2013;List, 2007), but these provided both give and take options simultaneously, making selfish choices appear comparatively less harmful (Parducci, 1965). When choice options have been kept consistent, simply framing the game as either giving or taking had no effect on distributions (Chowdhury et al, 2014;Dreber et al, 2013;Grossman & Eckel, 2015;Smith, 2015).…”
mentioning
confidence: 99%