Proceedings of the Twenty-Second Annual Symposium on Principles of Distributed Computing 2003
DOI: 10.1145/872035.872088
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On a network creation game

Abstract: We introduce a novel game that models the creation of Internet-like networks by selfish node-agents without central design or coordination. Nodes pay for the links that they establish, and benefit from short paths to all destinations. We study the Nash equilibria of this game, and prove results suggesting that the "price of anarchy" [4] in this context (the relative cost of the lack of coordination) may be modest. Several interesting: extensions are suggested.

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Cited by 408 publications
(582 citation statements)
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“…In such games, each user's objective is to minimize total formation cost while either minimizing distance to all other users [8], or ensuring connection to a given subset of nodes [2]. We consider a bound on edge costs, in the form of a limit on the number of in-edges at each node, and further, we focus on connections that allow specific flows of information.…”
Section: Related Workmentioning
confidence: 99%
“…In such games, each user's objective is to minimize total formation cost while either minimizing distance to all other users [8], or ensuring connection to a given subset of nodes [2]. We consider a bound on edge costs, in the form of a limit on the number of in-edges at each node, and further, we focus on connections that allow specific flows of information.…”
Section: Related Workmentioning
confidence: 99%
“…These studies assume that each node has the freedom to choose which links it maintains, whereas we assume that the overlay topology is constrained by a protocol. Moreover, our approach extends previously proposed cost models [4,6,9], by considering the load imposed on each node in addition to the distance to other nodes and degree of connectivity.…”
Section: Introductionmentioning
confidence: 96%
“…Jackson and Wolinsky [9] proposed cost models to analyze formation strategies in social and economic networks. More recent studies [4,6] model (overlay) network formation as a non-cooperative game. These studies assume that each node has the freedom to choose which links it maintains, whereas we assume that the overlay topology is constrained by a protocol.…”
Section: Introductionmentioning
confidence: 99%
“…A number of studies have looked at network formation by selfish peers [29,11,17]. However, all of the studies assume behavioral homogeneity of peers, i.e.…”
Section: Question 11 How Can Those Inhomogeneities Influence the Behamentioning
confidence: 99%