2009
DOI: 10.1016/j.cag.2009.01.003
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Influence of the size of the field of view on motion perception

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Cited by 47 publications
(61 citation statements)
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References 23 publications
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“…The effects of the factor variables on vection ratings were consistent between the different path models. The specific findings were also mostly consistent with previous literature: It was found that a larger FOV increased vection ratings (Habak et al, 2002;Pretto et al, 2009) and that a ground-plane scene increases vection ratings over a dot cloud scene (Brandt et al, 1975;Nakamura & Shimojo, 1999;Riecke et al, 2006); for those participants who overestimated heading angle, a cosine-bell motion profile increased vection ratings compared to a constant velocity motion profile (Palmisano et al, 2008).…”
Section: Vectionsupporting
confidence: 90%
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“…The effects of the factor variables on vection ratings were consistent between the different path models. The specific findings were also mostly consistent with previous literature: It was found that a larger FOV increased vection ratings (Habak et al, 2002;Pretto et al, 2009) and that a ground-plane scene increases vection ratings over a dot cloud scene (Brandt et al, 1975;Nakamura & Shimojo, 1999;Riecke et al, 2006); for those participants who overestimated heading angle, a cosine-bell motion profile increased vection ratings compared to a constant velocity motion profile (Palmisano et al, 2008).…”
Section: Vectionsupporting
confidence: 90%
“…Peripheral vision, and therefore the size of the FOV, strongly affects vection (Habak, Casanova, & Faubert, 2002). Although FOVs of around 608 are sufficiently large to induce vection (Andersen & Braunstein, 1985;Pretto, Ogier, Bülthoff, & Bresciani, 2009), displays with larger FOVs or even floor projection improve vection nonetheless (Trutoiu, Streuber, Mohler, Schulte-Pelkum, & Bülthoff, 2008). Similarly, stereoscopic displays have been shown to induce more compelling vection (Palmisano, 1996(Palmisano, , 2002Ziegler & Roy, 1998).…”
Section: Vectionmentioning
confidence: 99%
“…These explanations, which suggest that the wider field of view (in this study, the three-screen condition) may affect hazard detection independently of the hazard location and of the availability of additional hazard-relevant information, receive some support from the main effect of screens and from the fact that most of the hazards had no hazard-relevant information in the side screens. In spite of this, it is possible that even where no hazard-relevant information whatsoever was available in the lateral screens, participants in the three-screen condition perceived higher speeds compared to participants in the single-screen condition (e.g., Alfano and Michel, 1990;Jamson, 2000;Pretto et al, 2009;Toet et al, 2007), resulting in higher levels of subjective risk perception in the same scenarios amongst participants in the three-screen condition. It is actually quite difficult to evaluate the extent to which the latter explanation could account for the group differences in this study.…”
Section: Resultsmentioning
confidence: 99%
“…It is actually quite difficult to evaluate the extent to which the latter explanation could account for the group differences in this study. Specifically, distortions in speed perception (typically decrements in speed estimations as a negative function of the size of visual field; Toet et al, 2007) appear to be restricted to (or at least more likely to occur in) relatively narrow visual angles (lower than 60 • ; Alfano and Michel, 1990;Pretto et al, 2009). In this study however, while the horizontal visual angle of the central screen was approximately 42 • wide (hence, a visual angle of less than 60 • for the single-screen condition), and this extended to 112 • when the side screens were included, the actual view of the forward cameras on the film car was however closer to 180 • , with the central 90 • within these 180 • displayed on the central screen (hence, a visual angle greater than 60 • for the single-screen condition).…”
Section: Resultsmentioning
confidence: 99%
“…The larger simulated field of view (the FOV used by the graphics generator to render its images) used in the third-person perspective, in combination with the reference provided by the avatar's head, helps users to more accurately estimate distances, and to better anticipate and extrapolate the speed and trajectory of vehicles (Salamin et al, 2006). A larger simulated FOV also allows the representation of more motion cues (vehicles) in the peripheral part of the display, thereby enhancing the perception of speed (Pretto, Ogier, Bülthoff, & Bresciani, 2009) and increasing perceived speed (Gogel & McNulty, 1983). The downward tilted viewing angle slightly increases the visual angle between objects, thereby increasing their perceived separations.…”
Section: Enhancements Of the Virtual Environmentmentioning
confidence: 99%