2020
DOI: 10.48550/arxiv.2006.08710
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HyperFlow: Representing 3D Objects as Surfaces

Abstract: In this work, we present HyperFlow -a novel generative model that leverages hypernetworks to create continuous 3D object representations in a form of lightweight surfaces (meshes), directly out of point clouds. Efficient object representations are essential for many computer vision applications, including robotic manipulation and autonomous driving. However, creating those representations is often cumbersome, because it requires processing unordered sets of point clouds. Therefore, it is either computationally… Show more

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Cited by 3 publications
(6 citation statements)
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“…Therefore recent works introduced 3D representations modeled as a continuous function [25]. In such a case the implicit occupancy [1,26,27], distance field [28,29] and surface parametrization [30,31,32,33] models use a neural network to represent a 3D object. These methods do not use discretization (e.g., fixed number of voxels, points, or vertices), but represent shapes in a continuous manner and handle complicated shape topologies.…”
Section: Related Workmentioning
confidence: 99%
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“…Therefore recent works introduced 3D representations modeled as a continuous function [25]. In such a case the implicit occupancy [1,26,27], distance field [28,29] and surface parametrization [30,31,32,33] models use a neural network to represent a 3D object. These methods do not use discretization (e.g., fixed number of voxels, points, or vertices), but represent shapes in a continuous manner and handle complicated shape topologies.…”
Section: Related Workmentioning
confidence: 99%
“…In [31,32] the authors propose HyperCloud model that uses a hyper network to output weights of a generative network to create 3D point clouds, instead of generating a fixed size reconstruction. One neural network is trained to produce a continuous representation of an object.…”
Section: Related Workmentioning
confidence: 99%
“…In [18], [22] the authors propose to use a hypernetwork architecture to model distribution of shapes. Instead of producing a fixed number of points, hypernetwork generate many neural networks, a single network per object.…”
Section: Generating 3d Objectsmentioning
confidence: 99%
“…Therefore we use continuous representation of the surface. In the basic pipeline we use HyperCloud [22], yet our method is agnostic to a 3D point cloud generative model and can work with other methods, including PointFlow [28] or HyperFlow [18]. The main idea is to represent a 3D object as a neural network, which transfers uniform distribution on a 3D sphere into the 3D object's surface (see Part A in Fig.…”
Section: General Ideamentioning
confidence: 99%
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