2017
DOI: 10.48550/arxiv.1708.00730
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Helping AI to Play Hearthstone: AAIA'17 Data Mining Challenge

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“…Most of the published academic work on Hearthstone to date focuses on methods for playing the game [30,44,50,53,61]; in addition, there are a few papers about the closely related challenge of playing Magic [57]. Also, the several open-source simulators of Hearthstone mentioned previously are packaged with their own gameplaying agents.…”
Section: Playing To Winmentioning
confidence: 99%
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“…Most of the published academic work on Hearthstone to date focuses on methods for playing the game [30,44,50,53,61]; in addition, there are a few papers about the closely related challenge of playing Magic [57]. Also, the several open-source simulators of Hearthstone mentioned previously are packaged with their own gameplaying agents.…”
Section: Playing To Winmentioning
confidence: 99%
“…This missing information makes it impossible to expand the search tree based on the opponent's move to do a minimax search, unless a good guess of what their hand might be is available. Some of the work has therefore focused on learning predictive models of the opponent's hand [15,30]. Other agents, such as that which is part of MetaStone, simply searches up until the end of the current move and uses a heuristic evaluation function, not even attempting to predict the opponent's move.…”
Section: Playing To Winmentioning
confidence: 99%