2019
DOI: 10.1007/s13218-019-00615-z
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The Many AI Challenges of Hearthstone

Abstract: Games have benchmarked AI methods since the inception of the field, with classic board games such as Chess and Go recently leaving room for video games with related yet different sets of challenges. The set of AI problems associated with video games has in recent decades expanded from simply playing games to win, to playing games in particular styles, generating game content, modeling players etc. Different games pose very different challenges for AI systems, and several different AI challenges can typically b… Show more

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Cited by 20 publications
(21 citation statements)
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“…The problem of creating decks that will be effective for some given meta (usually understand as currently dominating set of opposing decks) is one of the key challenges for CCG domain [5]. In [12], the Hearthstone decks are evolved and tested for their strength via playing against a small number of predefined human-created decks.…”
Section: B Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…The problem of creating decks that will be effective for some given meta (usually understand as currently dominating set of opposing decks) is one of the key challenges for CCG domain [5]. In [12], the Hearthstone decks are evolved and tested for their strength via playing against a small number of predefined human-created decks.…”
Section: B Related Workmentioning
confidence: 99%
“…The weight is put on particular game features that make designing successful AI players especially tricky, e.g., imperfect information, randomness, long term planning, and massive action space. One of the game genres containing all these game features is Collectible Card Games [5].…”
Section: Introductionmentioning
confidence: 99%
“…We describe a relatively complete approach to using MCTS in a game with hidden information and random effects [19], [20]. However, the specific game we have chosen for this study is Hearthstone: Heroes of Warcraft, developed by Blizzard Entertainment [21]. Hearthstone is an immensely popular game having around 70 million active players.…”
Section: Introductionmentioning
confidence: 99%
“…One of the recently popular game-related AI testbeds are Collectible Card Games (e.g., Hearthstone [6], The Elder Scrolls: Legends [7]). Because they combine imperfect information, randomness, long-term planning, and massive action space, they impose many interesting challenges [8]. Also, the specific form of game state (combining global board features with features of individual cards) makes such games particularly suited for various forms of feature-based state evaluation utilizing human player knowledge.…”
Section: Introductionmentioning
confidence: 99%