2004
DOI: 10.1007/978-3-540-30473-9_10
|View full text |Cite
|
Sign up to set email alerts
|

From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
3
0

Year Published

2006
2006
2021
2021

Publication Types

Select...
2
1

Relationship

2
1

Authors

Journals

citations
Cited by 3 publications
(3 citation statements)
references
References 1 publication
0
3
0
Order By: Relevance
“…However, after witnessing the bathroom lighting demonstrator during the workshops, there was a sudden shift in their opinion which can be explained by the difference between being asked to imagine what a given system can do and to actually experience it (Lucero 2004). During the workshops the majority of our participants expressed their concerns about the potential complexity of the interaction with the system.…”
Section: User Studymentioning
confidence: 94%
“…However, after witnessing the bathroom lighting demonstrator during the workshops, there was a sudden shift in their opinion which can be explained by the difference between being asked to imagine what a given system can do and to actually experience it (Lucero 2004). During the workshops the majority of our participants expressed their concerns about the potential complexity of the interaction with the system.…”
Section: User Studymentioning
confidence: 94%
“…They also mentioned the reciprocal and dialogical exchanges that went beyond the Probing stages of the research; where Probe materials were used not only to promote refections on and articulations of anxieties and aspirations for the future (as noted by Gaver [32]), but to scafold future action among groups "from personal attitudes to long-term collaboration" [68, p.77]. This is not to be critical of our participants that set out to not be participatory; indeed, these participants often articulated a critical stance against such work or challenged the value of such work in their specifc context in order to avoid 'the tyranny' of participation [19] where Probes could turn into an obligation [60]. Rather, we highlight here the increasingly blurred boundaries of HCI work grounded in the artist-designer tradition, and that the dichotomy posed by Gaver [32] around the role of the designer as expert or servant is increasingly less clear.…”
Section: Probes As Relating Questioning and Owningmentioning
confidence: 99%
“…We felt there no longer was a need to focus on the 'sharing' situations in a multi-user setting as we were trying to find the perfect solution to solve social interaction. Couples told us the system should not sort the problem for them and that the solution would depend on the circumstances of the encounter (activity, mood, duration, level of disruption) [7].…”
Section: Shifting Focusmentioning
confidence: 99%