“…Recent research is identifying the effects of video game genre to be of greater importance in understanding the effects of video game use on cognition (Azizi et al, 2018;Bavelier & Green, 2019;Bawa et al, 2018;Bediou et al, 2018;Bernaldo-de-Quirós et al, 2021;Bonny & Castaneda, 2017;Choi et al, 2020;Deleuze et al, 2017;Dobrowolski et al, 2015;Gobet et al, 2014), and it is possible that the differential and et al, 2005), be it at the synaptic level or large-scale network change (Turrigiano & Nelson, 2004), is attributed to the ability of video games to improve a wide array of cognitions (Ballesteros, Kraft, et al, 2015;Ballesteros et al, 2018;Bavelier, Achtman, et al, 2012;Choudhury & McKinney, 2013;Focker et al, 2018;Focker et al, 2019;Isbell et al, 2017;Lohse et al, 2013;Monteiro-Junior et al, 2016;Nahum & Bavelier, 2020;Pappas & Drigas, 2019). Neurogenesis, the underlying function that allows for axonal growth, is debated to be limited in adult humans (Kumar et al, 2019), while early childhood and adolescence are seen as the critical stage for neuroplasticity (Hubener & Bonhoeffer, 2014).…”