“…The first was the time spent playing video games, considered as an initial but insufficient indicator of problematic playing (Parker et al, 2008(Parker et al, , 2013Schmit, Chauchard, Chabrol, & Sejourne, 2011;Tejeiro Salguero & Bersabé Moran, 2002). Indeed, even though the time spent playing is not a criterion of addiction, problematic gamers spend more time on video games than non-problematic gamers do (Parker et al, 2008(Parker et al, , 2013Schmit et al, 2011). In addition, the time spent on video games increases with involvement, which can lead to addiction (Van Rooij et al, 2010).…”