2019
DOI: 10.1007/978-3-030-23522-2_35
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Electromyography as a Suitable Input for Virtual Reality-Based Biofeedback in Stroke Rehabilitation

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Cited by 6 publications
(3 citation statements)
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“…Vourvopoulos et al [64] presented a head-mounted braincomputer interface (BCI) for post-stroke rehabilitation based on the REINVENT system [65]. The authors of [66] compared the performance of EMG and EEG signals used as biofeedback in VR-based rehabilitation and found participants performing much better with EMG than with EEG feedback. A summary of the robot-assisted and VR-based works are presented in Table II and Table III, respectively.…”
Section: B Virtual Reality Aided Post Stroke Rehabilitation Systemsmentioning
confidence: 99%
See 1 more Smart Citation
“…Vourvopoulos et al [64] presented a head-mounted braincomputer interface (BCI) for post-stroke rehabilitation based on the REINVENT system [65]. The authors of [66] compared the performance of EMG and EEG signals used as biofeedback in VR-based rehabilitation and found participants performing much better with EMG than with EEG feedback. A summary of the robot-assisted and VR-based works are presented in Table II and Table III, respectively.…”
Section: B Virtual Reality Aided Post Stroke Rehabilitation Systemsmentioning
confidence: 99%
“…For instance, one critical feature is automatically detecting when the patient or user of the system is experiencing discomfort [123]. Ergonomics of the devices used in the system is another area of concern, with many of the works, such as [45], [46], [59], [66] reporting on the users' affinity with the system and ease of use. The system's stability is also a significant concern, given that the peripherals involved in the system are in very close proximity with the users.…”
Section: Challenges In Automatic Stroke Rehabilitationmentioning
confidence: 99%
“…The acquired post-stroke EEG signals that indicate an attempt to move, drive a virtual avatar arm (from the affected side), allowing patient-driven action observation BCI in VR. They show that EEG-based BCI-VR may benefit patients with more severe motor impairments, by increasing their communication bandwidth to VR, in-contrast to patients with more mild impairments that they can still harness existing sensorimotor pathways with EMG-based feedback in the same VR training (Marin-Pardo et al, 2019).…”
Section: Research Highlightsmentioning
confidence: 99%