2020
DOI: 10.3389/fnhum.2020.00144
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Editorial: Brain-Computer Interfaces and Augmented/Virtual Reality

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Cited by 39 publications
(30 citation statements)
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“…Virtual/augmented reality (V/AR) technologies together with BCI could offer immersive experiences and have many potential applications including arts and neurofeedback (Andujar et al, 2015 ; Tremmel et al, 2019 ; Putze et al, 2020 ). Brain painting allows a user to draw lines in a virtual canvas by brain signals, which gives an alternative communication channel for people with paretic motor functions (Botrel et al, 2015 ).…”
Section: Neuroplasticity Sensors Signal Processing Modeling Anmentioning
confidence: 99%
“…Virtual/augmented reality (V/AR) technologies together with BCI could offer immersive experiences and have many potential applications including arts and neurofeedback (Andujar et al, 2015 ; Tremmel et al, 2019 ; Putze et al, 2020 ). Brain painting allows a user to draw lines in a virtual canvas by brain signals, which gives an alternative communication channel for people with paretic motor functions (Botrel et al, 2015 ).…”
Section: Neuroplasticity Sensors Signal Processing Modeling Anmentioning
confidence: 99%
“…Beyond the typical BCI paradigm, we developed the drone control application, which can be used in a real situation. This application can improve the level of freedom and offer the possibility for an immersive scenario through induced illusions of an artificially perceived reality that can be used not only in basic BCI studies but also in many other fields of application [ 52 ]. We also used dry rather than wet EEG electrodes because of their easy use in real situations for a user-friendly system.…”
Section: Discussionmentioning
confidence: 99%
“…Controlling video games, virtual and/or augmented reality applications using BCIs. It is one of the most popular current trends in the field [196][197][198][199][200].…”
Section: Eeg Eog P300 Evoked Potentials Neurogaming and Vr/armentioning
confidence: 99%