2020
DOI: 10.23887/jeu.v8i2.28920
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E-Komik Pendidikan Untuk Membentuk Karakter Dan Meningkatkan Hasil Belajar Siswa Kelas V Pada Mata Pelajaran Bahasa Indonesia

Abstract: Kurangnya media pembelajaran khususnya pada mata pelajaran Bahasa Indonesia, guru maupun siswa hanya memanfaatkan buku yang disediakan oleh sekolah, oleh karna itu penelitian ini bertujuan untuk (1) membuat rancang bagun pengembangan media e-komik pendidikan untuk membentuk pendidikan karakter, (2) mengetahui validitas pengembangan media e-komik pendidikan untuk membentuk karakter. Subjek penelitian yaitu 2 ahli mata pelajaran, 1 ahli desain pembelajaran, 1 ahli media pembelajaran, 3 siswa untuk uji perorangan… Show more

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Cited by 54 publications
(66 citation statements)
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References 6 publications
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“…On the other side, comic can be used for the independent learning for the students so it can motivate them to learn. It is similar to a statement stated by [18] they stated that comic based instructional media can improve interest, motivation, understanding, and characters so the learning result of the students are improved. Another statement from [26] who stated that comic is interesting for the children because it is fun and easy to read and it can stimulate children's imagination.…”
Section: Introductionsupporting
confidence: 73%
See 1 more Smart Citation
“…On the other side, comic can be used for the independent learning for the students so it can motivate them to learn. It is similar to a statement stated by [18] they stated that comic based instructional media can improve interest, motivation, understanding, and characters so the learning result of the students are improved. Another statement from [26] who stated that comic is interesting for the children because it is fun and easy to read and it can stimulate children's imagination.…”
Section: Introductionsupporting
confidence: 73%
“…Wicaksana et al, [7] stated that E-comic gave positive impact to students' learning motivation. Angga et al, [18] also stated that E-comic which focuses on the character education is good to be applied and it is expected to improve students' motivation in learning so that it can improve the learning result of the students. Kustianingsari & Dewi, [19] in their research stated that there were significant effect of the use of e-comic towards the improvement of the elementary school students.…”
Section: Introductionmentioning
confidence: 99%
“…Namun, sekarang gadget tidak hanya digunakan oleh orang-orang penting, tetapi juga digunakan anak-anak usia sekolah (Pankaj S. Parsania, 2015;Suhana, 2018). Penggunaan gadget dalam dunia pendidikan merupakan sebuah permasalahan yang perlu dikaji secara mendalam karena dalam pikiran sepertinya gadget hanya berguna untuk menyampaikan Short Message service (SMS), mendengarkan musik, menonton tayangan audiovisual, dan game (Angga et al, 2020). Gadget merupakan sebuah perangkat atau alat elektronik yang memiliki fungsi khusus dalam penggunaannya yang telah mengubah perilaku komunikasi manusia dengan menembus ruang dan waktu (Hudaya, 2018;Nizar & Hajaroh, 2019).…”
Section: Pendahuluanunclassified
“…Isi materi (Angga et al, 2020) Jenis data dalam penelitian ini, yaitu data kualitatif dan kuantitatif. Dalam penelitian pengembangan ini metode dan teknik analisis data yang digunakan adalah analisis deskriptif kualitatif dan kuantitatif.…”
Section: Instrumen Indikatorunclassified