2019
DOI: 10.1007/s00168-019-00917-y
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Do software and video game firms share location patterns across cities? Evidence from Barcelona, Lyon and Hamburg

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Cited by 9 publications
(7 citation statements)
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References 37 publications
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“…On the contrary, both advertising and IT companies were heavily concentrated in the inner cities and to a lesser extent also in the urban cores of Praha, Brno and Ostrava-despite significant differences in urban morphology: See Reference [51] for similar finding. This conclusion is different from the findings of Méndez-Ortega and Arauzo-Carod [21], who analyzed the localization of software and video games firms in Barcelona, Lyon and Hamburg. They found three different spatial patterns of firms that were probably shaped by the urban structures, local policies and path dependence.…”
Section: Discussioncontrasting
confidence: 98%
See 1 more Smart Citation
“…On the contrary, both advertising and IT companies were heavily concentrated in the inner cities and to a lesser extent also in the urban cores of Praha, Brno and Ostrava-despite significant differences in urban morphology: See Reference [51] for similar finding. This conclusion is different from the findings of Méndez-Ortega and Arauzo-Carod [21], who analyzed the localization of software and video games firms in Barcelona, Lyon and Hamburg. They found three different spatial patterns of firms that were probably shaped by the urban structures, local policies and path dependence.…”
Section: Discussioncontrasting
confidence: 98%
“…An extension of the above-mentioned method is addressed in more recently developed approaches (G, F or K functions). The K-function [21,[93][94][95] that considers all events and provides the standardized average number of events to the distance d from any event is used to provide greater detail on how the companies are clustered in space. Standardization is done by the intensity:…”
Section: Methodsmentioning
confidence: 99%
“…Second, when we considered the technological heterogeneity of the industries, we found that high‐tech industries (80% of industries) are more often localized at short distances (up to 200 km) than low‐tech ones (50%). Although based on different methods, the evidence here is consistent with previous evidence presented by Audretsch and Feldman (1996) for the US, and more recently by Coll‐Martínez et al (2019) and Méndez‐Ortega and Arauzo‐Carod (2019, 2020) for the Metropolitan Area of Barcelona, Lyon, and Hamburg, about the tendency of knowledge‐intensive industries to cluster. We also observe that the pattern is consistent with the geographic configuration of large Brazilian urban areas and suggests that the agglomeration forces generated from geographic proximity can act more strongly in determining the spatial location of these industries.…”
Section: Discussionsupporting
confidence: 91%
“…The combination of these features and this overrepresentation at short distances appears consistent with the arguments associated with human capital spillovers in bigger urban areas (see, e.g., Ciccone & Hall, 1996; Dingel et al, 2019; Duranton, 2016; Fu, 2007; Moretti, 2004a, 2004b). This result is also in line with the recent evidence provided by Coll‐Martínez et al (2019) for creative industries (including some high‐tech industries) in the Metropolitan Area of Barcelona and by Méndez‐Ortega and Arauzo‐Carod (2019, 2020) for high‐tech industries in the Metropolitan Area of Barcelona, Lyon, and Hamburg.…”
Section: Location Of Brazilian Manufacturingsupporting
confidence: 91%
“…For instance, as noted by Peck (2005) Moeller (2018) concentrates on Berlin, Germany, and points out that the location decisions of creative firms depends greatly on the location of creative employees and that such employees tend to locate in "amenity rich" urban places. Finally, Mendez-Ortega and Arauzo-Carod (2020) analyze the location decisions of firms in the software and video game (SVE) industry in Barcelona, Lyon, and Hamburg. Their results show that the urban cores of these three cities have a significant impact on the location decisions of creative firms even though other factors such as the "core-periphery distribution" of the SVE industry are also relevant.…”
Section: Empirical Perspectives On the Location Of Creative Industriesmentioning
confidence: 99%