“…For example, obsessive compulsive disorder and high levels of compulsivity are associated with aberrant non-social information sampling cost functions 39,40 . In addition, previous studies used behavioural economic games such as trust games to reveal aberrant social decisionmaking psychiatric disorders [41][42][43] , including autism spectrum disorder 44 , borderline personality disorder 43,45,46 , and ADHD 47,48 . However, how people actively sample and use information to initiate social interactions and how this may depend on prior beliefs is an underexplored topic in these fields.…”