2021
DOI: 10.46328/ijtes.215
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Development of 5 Cs Educational Value Scale for eSport Games

Abstract: With the growing popularity of eSport games, eSport-related issues have gradually gained attention and discussion in academic research. However, the positive benefits (values) brought by playing eSport have not received too much attention in current research. Therefore, after reviewing related research in the past, this study proposed that eSport has the 5 Cs educational Value of cultivating the cooperative attitude, communication skills, critical thinking, self-confidence and continuous improvement attitude b… Show more

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Cited by 5 publications
(4 citation statements)
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“…Exercise may train togetherness, make individuals happy, and help a team establish unity and be good for the body (Verawati, Dewi, & Ritonga, 2021). Physical education is one of the intentional efforts to create an environment that can affect learners' potential and lead to positive behavior through physical activity (Akhmad & Mesnan, 2019;Atilgan & Tukel, 2021 ;Karagöz, Dinç, & Kaya, 2022;Ye et al, 2021). The implementation of physical education and sports is a long-term investment to improve the quality of human resources (Irwanto, 2016).…”
Section: Introductionmentioning
confidence: 99%
“…Exercise may train togetherness, make individuals happy, and help a team establish unity and be good for the body (Verawati, Dewi, & Ritonga, 2021). Physical education is one of the intentional efforts to create an environment that can affect learners' potential and lead to positive behavior through physical activity (Akhmad & Mesnan, 2019;Atilgan & Tukel, 2021 ;Karagöz, Dinç, & Kaya, 2022;Ye et al, 2021). The implementation of physical education and sports is a long-term investment to improve the quality of human resources (Irwanto, 2016).…”
Section: Introductionmentioning
confidence: 99%
“…Lund and Burk (1996), cited by Baliwati (2004), suggested that children's food consumption behavior model depends on the attitude, knowledge, and three main motivations for food. The family and environment strongly influence biological, psychological, and social needs (Black, 2019;Ye et al, 2021). Furthermore, based on calculations using the SPS 2005 software, it can also be stated that the relative contribution (SR%) and effective contribution (SE%) of each predictor are summarized in Table 6.…”
Section: Resultsmentioning
confidence: 99%
“…The growing popularity of esports has not received a severe response from academics, and the benefits and positive value of esports have also not been taken seriously. This research suggests that esports has 5Cs of educational value; fostering attitudes of communication skills, cooperativeness, selfconfidence, critical thinking, and an attitude of continuous improvement in a three-domain model (cognitive, affective, psychomotor) [68].…”
Section: Introductionmentioning
confidence: 85%