Human-Computer Interaction INTERACT ’97 1997
DOI: 10.1007/978-0-387-35175-9_112
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Designing Virtual Environments for Usability

Abstract: The development of HeI guidelines for virtual environments, is reported, using interaction modelling.

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Cited by 58 publications
(44 citation statements)
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References 3 publications
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“…Kaur's usability thesis (Kaur, 1998) is largely about usability issues pertaining to such systems. While Kaur's work focuses on the design for users of virtual environments the focus here is on the design of environments for visitors.…”
Section: Place and Accommodationmentioning
confidence: 99%
“…Kaur's usability thesis (Kaur, 1998) is largely about usability issues pertaining to such systems. While Kaur's work focuses on the design for users of virtual environments the focus here is on the design of environments for visitors.…”
Section: Place and Accommodationmentioning
confidence: 99%
“…To prevent and reduce the common usability problems in VEs, interface design guidance is introduced as a helpful approach [25]. This approach is argued to be effective in terms of increasing the user spatial awarness in VEs and interaction and controlling objects in VE.…”
Section: Usabilitymentioning
confidence: 99%
“…Nevertheless, methodologies, 2D laws extension, guidelines or principles are emerging for VE such as usability engineering methodology [6] VR application but not on 3D IT, principles and guidelines for VE [7] , however they are taken from experimenter experience rather than from empirical results [3] or Fitt's law extension [8] for VE. Moreover, there are evaluation tools using guidelines and principles such as MAUVE system [9] which provides a structured approach for achieving usability in VE system design and evaluation.…”
Section: Related Workmentioning
confidence: 99%