2020
DOI: 10.25115/kasp.v1i4.4382
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Desarrollo De Competencias Socioemocionales Mediante Plataforma Tecnológica (Programa Emotic): Valoración De Los Beneficios Del Programa Según Los Participantes

Abstract: Los programas socioemocionales que incorporan las tecnologías en su implementación podrían resultar atractivos en la adolescencia. El objetivo del presente estudio fue analizar la percepción subjetiva de los y las adolescentes sobre sus aprendizajes, el atractivo y las mejoras del programa socioemocional mediante plataforma tecnológica denominado emoTIC. Participaron 84 adolescentes (M = 12,66; DT = 0,73; 41,7% chicas) que completaron el programa y realizaron la valoración subjetiva. Se analizó la fiabilidad i… Show more

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Cited by 3 publications
(2 citation statements)
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“…EmoTIC is an example of a game-based social-emotional program with demonstrated impact on adolescent social and emotional development [ 71 ]. The intervention has a science-fiction theme and is delivered via a digital app.…”
Section: Resultsmentioning
confidence: 99%
“…EmoTIC is an example of a game-based social-emotional program with demonstrated impact on adolescent social and emotional development [ 71 ]. The intervention has a science-fiction theme and is delivered via a digital app.…”
Section: Resultsmentioning
confidence: 99%
“…31 Participants informed that they have learnt emotional competences, social skills, and personal strengths; and suggested modifications to the duration, content, game mechanics, and design of the programme. 32 These suggestions were incorporated into this new version of emoTIC.…”
Section: Study Design and Settingmentioning
confidence: 99%