ACM SIGGRAPH 2008 Papers 2008
DOI: 10.1145/1399504.1360674
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Curved folding

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Cited by 33 publications
(25 citation statements)
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“…Numerical simulations of curved folds were early performed by Kergosien et al [43]. Currently, new simulation tools are implemented directly into graphic programs which allows promising explorations of curved folds [44,45]. However, curved folding large pieces is still a difficulty.…”
Section: Curved Foldingmentioning
confidence: 99%
“…Numerical simulations of curved folds were early performed by Kergosien et al [43]. Currently, new simulation tools are implemented directly into graphic programs which allows promising explorations of curved folds [44,45]. However, curved folding large pieces is still a difficulty.…”
Section: Curved Foldingmentioning
confidence: 99%
“…Our initial survey of methods included both the simple and common method—the method of reflection 4 —and the involved planar-quad meshes (P-Q meshes) and the optimization-based method. 5 Most methods, including the two above, presented difficulties towards incorporation within an intuitive, edit-and-observe method of design; with the first one it proved difficult to explore a variety of generalized solutions free of prior assumptions and the second one was elaborate, involving scanning of physical paper models, proprietary optimization algorithms, etc. For an extensive overview on the precedents and computational methods related to curve-crease folding, we refer the reader to a survey.…”
Section: Introductionmentioning
confidence: 99%
“…The method proposed in this paper follows from these observations, and an explicit intention to perturb input 3D geometries to find feasible geometry as opposed to finding the folded state of a two-dimensional (2D) input mesh. It may be noted that the optimization-based method proposed by Kilian et al 5 does in fact solve this problem, albeit it is more difficult to implement. Our method is easier to implement and extend.…”
Section: Introductionmentioning
confidence: 99%
“…(Papercraft puzzles are generated so that a 3D shape is converted into planar slices[22, 23,24].) Kilian et al[25] constructed an elegant surface via curved folding from a planar sheet.Mori and Igarashi [26] proposed a sketch 120 system that helps users design plush toys. Bacher at el.…”
mentioning
confidence: 99%