Volume 1B: 36th Computers and Information in Engineering Conference 2016
DOI: 10.1115/detc2016-59997
|View full text |Cite
|
Sign up to set email alerts
|

Context-Aware Content Generation for Virtual Environments

Abstract: Large scale scene generation is a computationally intensive operation, and added complexities arise when dynamic content generation is required. We propose a system capable of generating virtual content from non-expert input. The proposed system uses a 3-dimensional variational autoencoder to interactively generate new virtual objects by interpolating between extant objects in a learned low-dimensional space, as well as by randomly sampling in that space. We present an interface that allows a user to intuitive… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
28
0

Year Published

2018
2018
2024
2024

Publication Types

Select...
5
4

Relationship

0
9

Authors

Journals

citations
Cited by 25 publications
(28 citation statements)
references
References 7 publications
0
28
0
Order By: Relevance
“…While the G network is trained to produce realistic images G ( z ) from a random vector z , the D network is trained to discriminate between real and generated images [32], [33]. GANs have been used in many applications such as single image super-resolution [29], art creation [34], [35], and image transformation [36]. In the field of medical imaging, Nie et al [37] proposed to use GAN to estimate CT image from its corresponding MR image.…”
Section: Introductionmentioning
confidence: 99%
“…While the G network is trained to produce realistic images G ( z ) from a random vector z , the D network is trained to discriminate between real and generated images [32], [33]. GANs have been used in many applications such as single image super-resolution [29], art creation [34], [35], and image transformation [36]. In the field of medical imaging, Nie et al [37] proposed to use GAN to estimate CT image from its corresponding MR image.…”
Section: Introductionmentioning
confidence: 99%
“…Despite the prominence of 3D Object Generation papers in the computer graphics community, a few have arisen within the engineering design community as well. In an early work, for example, Brock et al [87], implement a 3-Dimensional cVAE to reconstruct and interpolate between voxelized models from the Modelnet-10 Dataset.…”
Section: D Shape Synthesismentioning
confidence: 99%
“…Transformations can then be expressed as vector operations over embeddings [66,82] or manifold traversals [27,65]. Alternative approaches rely on training conditional generative models [2,11,13,37,97] that learn a mapping between two or more image distributions. Much of this prior work is motivated by the need for sophisticated tools for image editing [42,82] e.g.…”
Section: B2 Augmentation Primitives and Pipelinesmentioning
confidence: 99%
“…for any sample x and where [x] denotes the generated coupled set {F1(x), F2(x)} as usual. Denoting the right hand side Ls(x; θ) for shorthand, summing equations ( 10) and (11), and using the metric property of the JSD (Proposition 1) gives…”
Section: Augmentedmentioning
confidence: 99%