“…Personal risk factors include low selfesteem, 55,106-111 social isolation, 108,109,111,112 decreased interpersonal relationships and few or no friends in real life, 113,114 impaired social functioning, 13 limited other leisure or recreational activities, 19,59 low educational or academic achievement, 18,19,115-118 and increased truancy, low commitment to school, and poor school or academic performance or unemployment. 19,27,29,74,[119][120][121][122] Fr€ olich et al 122 found no specific psychiatric disorders associated with computer game misuse or addiction. The authors speculated that their results supported the idea of IGD as a distinct psychiatric entity.…”