2005
DOI: 10.1162/0024094054762089
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Both and Neither: in silico v1.0, Ecce Homology

Abstract: IN SILICO V1.0: DISCOVERY-BASED COLLABORATIONin silico v1.0 is a collaboration composed of eight artists and scientists representing bioinformatics, computer science, engineering, molecular biology, performance, proteomics and new media. We are motivated by several goals: to create works that contribute simultaneously to the realms of science and art while retaining discipline-specific rigor; to investigate the nature of interdisciplinary collaboration; and to explore how artistic practice and aesthetic experi… Show more

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Cited by 5 publications
(4 citation statements)
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“…El Sci-art busca descubrir un nuevo lenguaje arraigado en experiencias personales, sensoriales, metafóricas, estéticas y narrativas a escala humana (Born & Barry, 2010), abarcando temáticas diversas como genética, neurociencia, cambio climático y astronomía, entre otras. Esto se explora a través de obras que emergen a partir de la tradición del arte performativo, el arte interactivo, el sonido, las instalaciones y la visualización de datos, entre otros formatos (West et al, 2005;McGraw, 2016;Jacobs et al, 2016).…”
Section: Art Science and New Mediaunclassified
See 1 more Smart Citation
“…El Sci-art busca descubrir un nuevo lenguaje arraigado en experiencias personales, sensoriales, metafóricas, estéticas y narrativas a escala humana (Born & Barry, 2010), abarcando temáticas diversas como genética, neurociencia, cambio climático y astronomía, entre otras. Esto se explora a través de obras que emergen a partir de la tradición del arte performativo, el arte interactivo, el sonido, las instalaciones y la visualización de datos, entre otros formatos (West et al, 2005;McGraw, 2016;Jacobs et al, 2016).…”
Section: Art Science and New Mediaunclassified
“…Sci-art seeks to discover a new language rooted in personal, sensory, metaphorical, aesthetic and narrative experiences on a human scale (Born & Barry, 2010), covering diverse topics such as genetics, neuroscience, climate change and astronomy, among others. This is done through works that emerge from the tradition of performative art, interactive art, sound, installations, data visualization and other formats (West et al, 2005;McGraw, 2016;Jacobs et al, 2016).…”
Section: Estudiando Las Dinámicas Intrínsecas Del Cerebromentioning
confidence: 99%
“…The most recent test of the Kolo middleware (Section 5.4.1) was in the media artwork Ecce Homology (Fig. 4) [83]. This artwork enabled gallery visitors to interact with a large (42 wide) display wall showing a visualization of human and rice genomic data.…”
Section: New Genres and Gamingmentioning
confidence: 99%
“…Building on interface ideas explored in non-networked applications by Phidgets [83], we are also developing graphical tools to monitor, simulate, and manipulate the Kolo network. Working prototypes include the Kolo Network Browser, which allows users to interactively browse the Kolo network and make subscriptions.…”
Section: Kolomentioning
confidence: 99%