2022
DOI: 10.1177/22779752221083351
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Binge Watching and the Role of Social Media Virality towards promoting Netflix’s Squid Game

Abstract: The management literature has extensively studied viral marketing in the last decade; however, there is a lack of research in understanding network structures and the role of influencers within popular cultural consumption, such as on-demand digital media and binge-watching. In this article, we investigate the role of social media in popularising the East Asian dystopian cultural drama Squid Game. We studied this phenomenon by analysing social network structures, dynamics and influencer characteristics that tr… Show more

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Cited by 13 publications
(8 citation statements)
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References 49 publications
(70 reference statements)
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“…They become curious about a movie or series because they receive recommendations from friends and because it is a hot topic on social media such as Instagram and Twitter. As a matter of fact, social media is often used in film promotion as a marketing strategy because it can make promotions more effective with a wider reach of the global audience, especially with viral marketing (Ahmed et al, 2022). Apart from social media, family and friends also have quite a big influence on members of the audience's interest in watching movies or series (Changsong, 2019).…”
Section: Resultsmentioning
confidence: 99%
“…They become curious about a movie or series because they receive recommendations from friends and because it is a hot topic on social media such as Instagram and Twitter. As a matter of fact, social media is often used in film promotion as a marketing strategy because it can make promotions more effective with a wider reach of the global audience, especially with viral marketing (Ahmed et al, 2022). Apart from social media, family and friends also have quite a big influence on members of the audience's interest in watching movies or series (Changsong, 2019).…”
Section: Resultsmentioning
confidence: 99%
“…In addition, it is reflected the fact that the elite segment who could not find the existence of real pleasure in life in their spare time and are satisfied with the suffering of other people, turn the efforts to survive of the excluded, humiliated, and marginalized segments of society into entertainment in the series. In an interview, Mr. Hwang Dong Hyuk, the director of the series, talked about the need for people to think about why they live like this, whether the life we live in is a fair system, and who established this order (Wasim et al, 2022;Campillo et al, 2021).…”
Section: Discussionmentioning
confidence: 99%
“…A crucial question here is: Why are 'dystopian games' so resonant today? Detailed studies may track the circuits through which popularity develops (Ahmed et al, 2022), yet our focus here concerns how they become meaningful for huge disparate audiences. Yet how texts and genres are interpreted is not necessarily subjective, but considerably social, long expressed by Fish's (1982) idea of 'interpretative communities', which share a generalized reading of a text; for instance, the generalized idea that dystopias satirize and subvert contemporary capitalism, nuanced in various ways.…”
Section: Playing With Theory and Culturementioning
confidence: 99%