2020
DOI: 10.1016/j.euroecorev.2020.103410
|View full text |Cite
|
Sign up to set email alerts
|

Attention in games: An experimental study

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

1
8
0

Year Published

2020
2020
2024
2024

Publication Types

Select...
7
1

Relationship

0
8

Authors

Journals

citations
Cited by 29 publications
(14 citation statements)
references
References 14 publications
1
8
0
Order By: Relevance
“…It thus seems that the negative effect of variation in own payoffs is mainly driven by subjects trying to avoid the worst possible payoff, even if this means deviating from the optimal strategy. This result bears some resemblance with recent evidence by Avoyan and Schotter (2020), who study allocation of attention in experimental games. In line with our results, they find that when presented with a pair of games, subjects pay more attention to the game with the greatest minimum payoff, although in their case the game with the largest maximum payoff also receives increased attention.…”
Section: Tablesupporting
confidence: 87%
“…It thus seems that the negative effect of variation in own payoffs is mainly driven by subjects trying to avoid the worst possible payoff, even if this means deviating from the optimal strategy. This result bears some resemblance with recent evidence by Avoyan and Schotter (2020), who study allocation of attention in experimental games. In line with our results, they find that when presented with a pair of games, subjects pay more attention to the game with the greatest minimum payoff, although in their case the game with the largest maximum payoff also receives increased attention.…”
Section: Tablesupporting
confidence: 87%
“…Further, a growing number of contributions uses eye-tracking to examine decision making in games (Knoepfle et al, 2009;Polonio et al, 2015;Devetag et al, 2016;Polonio and Coricelli 2019;Fiedler and Hillenbrand 2020;Marchiori et al, 2021;Zonca et al, 2019). This category also includes Hausfeld et al (2021), who gave their subjects eye-tracking information about another player that they competed against or cooperated with to analyze how subjects used that information, and Avoyan et al (2021), who used eye-tracking to analyze how participants plan to allocate attention in a matrix-game setting introduced in Avoyan and Schotter (2020).…”
Section: Introductionmentioning
confidence: 99%
“…Conditional on a false report the average deviation from the prior is 0.167, and our results 10 While Offerman et al (2009) use the elicitation of induced priors for ex post corrections, we use it to assess the elicitation procedure itself, see also Hao and Houser (2012) and Holt and Smith (2016). The simplistic elicitation eliminates belief formation and may help participants focus on the incentives provided (see for example, Avoyan and Schotter, 2020 are the same when we exclude small mistakes from consideration. 12 Further, false reports tend to be conservative with a pull-to-center effect.…”
Section: Information Treatment Resultsmentioning
confidence: 60%