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2020
DOI: 10.3390/app10165636
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Association of Game Events with Facial Animations of Computer-Controlled Virtual Characters Based on Probabilistic Human Reaction Modeling

Abstract: Computer-controlled virtual characters are essential parts of most virtual environments and especially computer games. Interaction between these virtual agents and human players has a direct impact on the believability of and immersion in the application. The facial animations of these characters are a key part of these interactions. The player expects the elements of the virtual world to act in a similar manner to the real world. For example, in a board game, if the human player wins, he/she would expect the … Show more

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Cited by 2 publications
(6 citation statements)
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“…Thus, the development of educational games apps involves working with interdisciplinary groups of professionals, including software developers, designers, video producers, psychologists, and pedagogues. The intention is to fill the gap between computer science, psychology, design, artificial intelligence, and other disciplines involved in digital game production [10], [11]. In the case of videogames for young learners as they are starting to read, solving visual communication issues in mobile apps is the primary concern of the referred professionals.…”
Section: Introductionmentioning
confidence: 99%
See 4 more Smart Citations
“…Thus, the development of educational games apps involves working with interdisciplinary groups of professionals, including software developers, designers, video producers, psychologists, and pedagogues. The intention is to fill the gap between computer science, psychology, design, artificial intelligence, and other disciplines involved in digital game production [10], [11]. In the case of videogames for young learners as they are starting to read, solving visual communication issues in mobile apps is the primary concern of the referred professionals.…”
Section: Introductionmentioning
confidence: 99%
“…Virtual characters are crucial parts of virtual environments but especially computer games. The interaction between these characters and human players directly impacts the application's credibility and engagement [10]. In this visual setting, creating characters involved in a game's animation is a complicated task.…”
Section: Introductionmentioning
confidence: 99%
See 3 more Smart Citations