1997
DOI: 10.1007/978-3-7091-6858-5_4
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Applying Shape from Lighting Variation to Bump Map Capture

Abstract: We describe a system for capturing bump maps from a series of images of an object from the same view point, but with varying, known, illumination. Using the illumination information we can reconstruct the surface normals for a variety of, but not all, surface nishes and geometries. The system allows an existing object to be rerendered with new lighting and surface nish without explicitly reconstructing the object geometry.

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Cited by 84 publications
(72 citation statements)
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“…Rushmeier et al [10] used a similar, 5-light approach. They proposed a PST system where the highest and lowest values in five components are discarded to avoid highlights and shadows, using the three middle intensities to reconstruct surface normals.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Rushmeier et al [10] used a similar, 5-light approach. They proposed a PST system where the highest and lowest values in five components are discarded to avoid highlights and shadows, using the three middle intensities to reconstruct surface normals.…”
Section: Related Workmentioning
confidence: 99%
“…Unlike [10], they argued that simply discarding highest or lowest intensity pixels may lead to information loss so they discard only pixels with doubtful intensities. As extra lights are better, [15] uses a spherical device to capture 156 images.…”
Section: Related Workmentioning
confidence: 99%
“…Several techniques have been introduced specifically for recovering small-scale surface details, in the form of relief (height) maps or normal maps, assuming various types of materials [2][3][4][5]. The majority of these methods requires a specialized hardware setup [6][7][8][9][10], have long acquisition/processing times [11,12] or are not able to scan specular surfaces [2,3].…”
Section: Fine-scale Geometrymentioning
confidence: 99%
“…The majority of these methods requires a specialized hardware setup [6][7][8][9][10], have long acquisition/processing times [11,12] or are not able to scan specular surfaces [2,3]. In our work we will use a slightly adapted version of the Gray code based approach of Francken et al [1], employing a screen-camera setup as acquistion setup.…”
Section: Fine-scale Geometrymentioning
confidence: 99%
“…Rushmeier et al estimate diffuse albedo and normal map from photographs with varied incident light directions [35,3]. A linear light source is employed by Gardner et al [12] to estimate BRDF properties and surface normal.…”
Section: Image-based Reflectance Estimationmentioning
confidence: 99%