2008
DOI: 10.1016/j.jpdc.2007.08.009
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Analyzing the performance of a cluster-based architecture for immersive visualization systems

Abstract: Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs than would be possible with the high-end, shared memory computers that have been traditionally used for virtual reality purposes. This change in the design of virtual reality systems has caused some development environments oriented towards shared memory computing to require modifications to their internal architectures in order to s… Show more

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Cited by 6 publications
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References 21 publications
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