2019
DOI: 10.1002/nme.6127
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An augmented reality platform for interactive aerodynamic design and analysis

Abstract: Summary While modern CFD tools are able to provide the user with reliable and accurate simulations, there is a strong need for interactive design and analysis tools. State‐of‐the‐art CFD software employs massive resources in terms of CPU time, user interaction, and also GPU time for rendering and analysis. In this work, we develop an innovative tool able to provide a seamless bridge between artistic design and engineering analysis. This platform has three main ingredients: computer vision to avoid long user in… Show more

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Cited by 19 publications
(18 citation statements)
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“…Such predictions are straightforward to show the aerodynamic performance of a moving object and are easily understood by the designer. While Badias et al [37] use the LLE algorithm [38] to estimate the airflow around a car, we propose to use LLE to predict the drag coefficients of newly generated car models from the 3D mesh generative design module. The reasons for adopting LLE in this study are 1) LLE has the potentials to estimate the drag coefficient of a car model with good accuracy; 2) the estimation of the drag coefficient of a car model using LLE is fast.…”
Section: Data-driven Cfd Evaluationmentioning
confidence: 99%
“…Such predictions are straightforward to show the aerodynamic performance of a moving object and are easily understood by the designer. While Badias et al [37] use the LLE algorithm [38] to estimate the airflow around a car, we propose to use LLE to predict the drag coefficients of newly generated car models from the 3D mesh generative design module. The reasons for adopting LLE in this study are 1) LLE has the potentials to estimate the drag coefficient of a car model with good accuracy; 2) the estimation of the drag coefficient of a car model using LLE is fast.…”
Section: Data-driven Cfd Evaluationmentioning
confidence: 99%
“…Consequently, interaction between reality and the replica, as well as user control and interpretation, are straightforward. AR tools have also been successfully implemented for nonrigid representation, such as aerodynamics [21], or deformable objects [16]. On the other and, existing digital twins for sloshing problems revealed limitations, such time computing and localization in the scene, that inhibit their implementation [22].…”
Section: Related Workmentioning
confidence: 99%
“…In this work we focus on deformable solids, but our method can be applied to any other physical problem, such as fluid mechanics with the estimation of aerodynamics in a car 41 or even electromagnetic problems. 42 In general, and without loss of generality, we consider the virtual solids to be hyperelastic.…”
Section: Physical Description Of Virtual Solidsmentioning
confidence: 99%