Proceedings 2002 IEEE International Conference on Robotics and Automation (Cat. No.02CH37292)
DOI: 10.1109/robot.2002.1014737
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Adapting human motion for the control of a humanoid robot

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Cited by 259 publications
(142 citation statements)
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“…Some studies have been also done in order to generate human-like motion by imitating human arm motion as closely as possible. In most of these studies, the human motion is measured using a motion capture system and then converted to motion for a humanoid robot arm [24]. In [13], a method was proposed to convert the captured marker data of human arm motions to robot motion using an optimization scheme.…”
Section: Bio-inspired Methods To Resolve Redundancymentioning
confidence: 99%
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“…Some studies have been also done in order to generate human-like motion by imitating human arm motion as closely as possible. In most of these studies, the human motion is measured using a motion capture system and then converted to motion for a humanoid robot arm [24]. In [13], a method was proposed to convert the captured marker data of human arm motions to robot motion using an optimization scheme.…”
Section: Bio-inspired Methods To Resolve Redundancymentioning
confidence: 99%
“…There have been efforts to generate human-like motion by imitating the human arm as closely as possible [13]. Similarly, some works are based on minimizing posture differences between the robot and human arm, using a specific recorded data set [3,24]. Therefore, the robot configurations are exclusively based on the recorded data set.…”
Section: Introductionmentioning
confidence: 99%
“…The motion is studied regardless to what produced it. In robotics kinematics analysis are needed to plan a robot motion with respect to the work space geometric configuration and satisfying angular and geometric constraints that the system could be subject to (Pollard et al, 2002). Kinematics is forward or inverse: In forward kinematics the mechanism motions are known while the end effectors positions need to be computed.…”
Section: Inverse Kinematicsmentioning
confidence: 99%
“…Due to these reasons, it is easier to plan motion in the Cartesian frame, since it is the physical frame of the environment. Then an inverse transformation is needed to compute the needed displacements in the joints frames prior to control (Pollard et al, 2002;Rokbani et al, 2007), such a technique is also used in 3D character animation or gaming applications. In humanoid robotics and 3D humanoids simulations, the human motion analysis was a key source of inspirations for walking gaits, arms motions, grasping (Wang and Popović, 2009;Tolani et al, 2000), body postures and biped walking (Azevedo et al, 2004;Ammar et al, 2013).…”
Section: Introductionmentioning
confidence: 99%
“…For instance, gesture replication by Gaertner et al [16] employed non-linear optimization to satisfy mechanical limits of the robot and desired hand positions and maximize angular similarity between human and a robot. Pollard et al [17] scaled each joint's angular trajectory locally in order to satisfy joint limits of the robot. Ott et al [18] achieved motion imitation by using Cartesian tracking.…”
Section: Introductionmentioning
confidence: 99%