2022
DOI: 10.1016/j.arr.2022.101740
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A systematic review and meta-analysis of randomized controlled trials on the effect of serious games on people with dementia

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Cited by 14 publications
(8 citation statements)
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“…A multidisciplinary team (neurologist, physiotherapist, physical therapist, and nurse) in the clinic setting or rehabilitation center should be included in the robotic arm intervention. 57,58 Establishing clear protocols to govern the use of a robotic arm in patients with stroke will be helped by choosing a group of healthcare practitioners with a variety of related experience. [59][60][61] The protocols should be as comprehensive as possible and include well-targeted stroke treatment such as the exoskeleton robot to power a system of motors or pneumatic levers or restore locomotion 62,63 or end-effectors to interact with the environment (e.g., grasping, reaching targets).…”
Section: Discussionmentioning
confidence: 99%
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“…A multidisciplinary team (neurologist, physiotherapist, physical therapist, and nurse) in the clinic setting or rehabilitation center should be included in the robotic arm intervention. 57,58 Establishing clear protocols to govern the use of a robotic arm in patients with stroke will be helped by choosing a group of healthcare practitioners with a variety of related experience. [59][60][61] The protocols should be as comprehensive as possible and include well-targeted stroke treatment such as the exoskeleton robot to power a system of motors or pneumatic levers or restore locomotion 62,63 or end-effectors to interact with the environment (e.g., grasping, reaching targets).…”
Section: Discussionmentioning
confidence: 99%
“…Based on the results, robotic arm interventions should be combined with exercise rehabilitation with a session duration of 30–60 min. A multidisciplinary team (neurologist, physiotherapist, physical therapist, and nurse) in the clinic setting or rehabilitation center should be included in the robotic arm intervention 57,58 . Establishing clear protocols to govern the use of a robotic arm in patients with stroke will be helped by choosing a group of healthcare practitioners with a variety of related experience 59–61 .…”
Section: Discussionmentioning
confidence: 99%
“…These games enhance behavioral research inclusivity, rigor, and reproducibility (Long et al, 2023). Recent reviews and meta-analyses confirm the success of "serious games" in rehabilitating cognitively impaired adults and addressing neurological conditions like dementia, Alzheimer's, and schizophrenia (Abd-alrazaq et al, 2023;Francillette et al, 2021;Saragih et al, 2022). Extensive research, outlined in a review of 145 studies by Kokol et al (2019), highlights the promise of "serious games" focusing on beat perception and synchronization in children with developmental disorders.…”
Section: Gamified Rhythmic Trainingmentioning
confidence: 96%
“…Both immersive and non-immersive VR technologies offer great potential to promote well-being and to overcome age-related impairments such as mobility loss, cognitive decline and desocialization [8]. Numerous studies have shown, with moderate-to-strong evidence, that when associated with gaming-based interventions, VR training led to significant motor and cognitive improvements for older adults, patients with stroke and people with dementia [9][10][11][12].…”
Section: Introductionmentioning
confidence: 99%